This week, I spent some time doing some Outland dungeons and heroics to try to gather some of the pieces I would like to get for when transmogrification comes about. My shaman blew through the content earning many achievements. I did appreciate that you no longer needed keys for these instances and I was able to by-pass running them on normal before being able to do them on heroic. Saved me some time.
As I ran through them though, killing targets faster than I could switch targets, I realized I loved some of those places. Sure, the old style had a million trash pulls between bosses, but some of the concepts and visuals of the instances was really great. I really liked some of those dungeons. Then I got to thinking…why was I having more fun running the BC dungeons than the current ones? After contemplating if it was because I could do it solo, or because of all the memories from running these places before, I got to thinking that the answer was this: variety.
I’m just tired of running the new dungeons. What are we, 9 months in? I’m tired of basically running the same 8 (I guess now 10) dungeons. I need some variety. So I got to thinking about how they made heroic Deadmines and heroic Shadowfang keep, and I thought, why can’t they do that for so many of the others?
Updated instances for all those lost heroics (which you can’t even queue for anymore–once you ding 68 you get Northrend, never heroic Outland) would really broaden the variety of the game. The gear could be the same level heck, even if items had the same stats it would allow you to have a little more variety and options for some things. Take wands for example…I think I know of what, two in all the 10 instances? My toons are still running with green ones because they never get lucky. I have all but given up. But if suddenly you add all those instances the options for gear expands and mixes it up a bit, I wouldn’t have to hope for Grim Batol to hope for a wand, I’d have other options!
It doesn’t seem like this would be too difficult to bring some of these instances up to speed. They could trim some fat on some of them and cut down trash to keep them flowing with the current dungeon design, even if they don’t change the instance, changing the number of mobs inside wouldn’t be too hard, I would think.
Maybe I’m just old school that way, but I miss some of the dungeons from BC and LK, even though some of those were just 9 months in the past. I wouldn’t mind doing a ToC or black morass again and have it feel like it’s a challenge.
It probably won’t happen, but I wouldn’t mind seeing old heroics kept up to speed or at least some more of the classic dungeons added to the heroic mode list: Sholomance, Stratholme, Blackfathom Depths.
Well, a man can dream anyways…